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L3DD is very good at designing symmetrical objects, its symmetry elements having been adapted from the science of crystallography. The elements built into L3DD include a Center of Symmetry, 3 Mirror Planes and a multifunction Y Rotation Axis. These elements, which can be turned on and off at will, are a powerful means of replicating vertices and faces. Designing a spiral staircase, for example, becomes a trivial exercise with a Y rotation axis that increments the Y coordinates at each rotation step. The construction of a human head benefits greatly from the presence of a Y-Z mirror plane. Actions on the right side are immediately reproduced in mirror image on the left side. All symmetry commands can be accessed in the Symmetry Menu.
Symmetrical Selection When one or more symmetry element is active, hold the Shift key down and click on a vertex or face with the left mouse button to invoke symmetrical selection of vertices and faces. The faces selected can then be moved as a group, deleted, or modified with one of L3DD’s tools, like Star Maker. Note that symmetrical movement does not apply to a group of faces or vertices. Group movement ignores symmetry.
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