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Snap All -----------------------------------------------------------------------------------
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Snap All
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Snap all existing vertices to the current grid intersections.
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Clean Up ----------------------------------------------------------------------------------
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Clean Up Commands
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The ‘Clean-Up’ submenu for cleaning up a project
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Rotation ----------------------------------------------------------------------------------
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Rotation Commands
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The Rotation submenu for rotating objects within the XYZ axes
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Translation ------------------------------------------------------------------------------
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Translation Commands
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The Translation submenu for moving objects within the XYZ axes
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Face Clinic -------------------------------------------------------------------------------
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Face Clinic
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The Face Clinic submenu has most Tools commands for faces
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Object Tools ----------------------------------------------------------------------------
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Star Maker
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Subdivides selected faces via new central vertices moved out.
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Quadrate Faces
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Subdivides selected triangular faces via new vertices in all edges
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Revolution Object
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Generates a solid of revolution from a string of selected vertices
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Sperify Object
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Sets the radii of all vertices to the average radius of all vertices.
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Stretch in XYZ
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Stretches or squashes whole object via specified X, Y, Z factors.
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Face Tools -------------------------------------------------------------------------------
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Add Hinged Face
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Add an N-sided hinged face to the selected edge via a dialog box
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Join Hinged Faces
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Joins 2 faces hinged to a static face. First select common vertex.
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Create Cutting Plane
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Create a cutting plane via a dialog box, or parallel to a selected face.
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Truncate Object
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Truncate current object with a cutting plane. Shiny side is removed.
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Chamfer Object
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Chamfer the selected vertices or edges of the current object
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Thick Face(s)
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Convert the selected face(s) into thickened panel component(s)
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Create Frame
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Make a rectangular-section framework from a convex polyhedron
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Paste Special ---------------------------------------------------------------------------------
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Matrix Replicate
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Replicate the current selection by entering an XYZ replication matrix.
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Add Undo Buffer
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Add contents of undo buffer to current 3D scene.
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Add File Object
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Add selected .LIG file to the current 3D scene.
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