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Use this command to show or hide the 3D Editing Toolbar, which includes buttons for 3D editing, such as add or delete vertex and face, symmetry elements, etc. The toolbar provides quick mouse access to these functions.

By default the 3D Edit Toolbar is positioned down the left edge of the window. The toolbar may be floated and repositioned anywhere on the screen by clicking and dragging the gripper bar at the top of the menu. When floated it can be reshaped like a window.
To hide or display the Toolbar, choose ‘3D Edit Toolbar’ in the View menu. A check mark appears next to the menu item when the toolbar is displayed.
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 | Show Project Info, including vertex and face statistics. |
 | Show the Special Keys used in L3DD’s 3D View |
 | Orient the current object so the front view is presented. |
 | Orient the current object so the top view is presented. |
 | Orient the current object so the right view is presented. |
 | Center current object in window, at an average distance. |
 | Add a new component or edit an existing one. |
 | Add a new vertex or edit an existing one. |
 | Add a new face or edit an existing one. |
 | Reverse the facing (shiny side) of the selected faces. |
 | Are the selected faces perfectly flat, or not? |
 | Turn on and off the Center of Symmetry. |
 | Turn on and off the XY Mirror Plane. |
 | Turn on and off the YZ Mirror Plane. |
 | Turn on and off the XZ Mirror Plane. |
 | Turn on and off all three mirror planes. |
 | Turn on and off the Y Axis of Rotation. |
 | Apply the current symmetry elements to the current selection. |
 | Create a vertex at the intersection of a selected line and plane. |
 | Create a vertex at the intersection of three selected planes. |
 | Create a vertex at the closest point on a selected plane to a selected vertex. |
 | Weld two or more selected vertices into one. |
| Remove all vertices not attached to faces. |
 | Delete (cull) all faces that duplicate other faces. |
 | Renumber all vertices and delete all banned vertices. |
 | Remove lone vertices, cull and renumber vertices and faces. |
 | Spin object about the Y axis, or spin it faster. |
Shortcuts
None.
Copyright © Ligno3D Systems, 2006
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