Designing Geodesic Domes
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Ligno3D Designer Makes It Easy

You can design many kinds of geodesic domes in Ligno3D Designer.  The process generally starts by selecting a geodesic sphere from the Object Menu. However, you can also start with other polyhedra, such as a cube, and subdivide faces into smaller triangular faces using the 'Quadrate' and 'Star Maker' commands.  The Star Maker command is used on faces that have more than three edges.

These instructions are for designing a geodesic dome of frequency 3, á la Buckminster Fuller.  The program automatically generates the v3 geosphere from an icosahedron.  It subdivides all icosahedral faces into 9 smaller triangles and projects vertices onto the enveloping sphere.  The 'frequency' is the number of small triangles that fit along each edge of the original icosahedron.

  Click 'New' button (Standard Toolbar) to clear
     the screen for a new project.

  Select a 'Geosphere' from the Object Menu.

  In the resulting dialog box, select a geosphere
     of frequency of 3.  Leave the diameter as is.

  Now click 'Do It!' to create a v3 geosphere.

  Rotate the 3D View so you are now looking
     straight down the Z axis.

  Click the Select Mode button (Select Toolbar)
     to obtain the rectangular 'Select Cursor'.

  Drag a selection rectangle to select all faces
     that lie on or below the ground plane.

  Delete all selected faces with the Delete Key.

  Click the 'Clean-Up' button (3D Edit Toolbar) to
     remove all isolated vertices.

  Now click the 'Center on Ground Plane' button
     (Boxatrix Toolbar) to ground the dome.

  If you like, you can now click on the 'Create
     Frame' button (Boxatrix Toolbar) to make a
     rectangular framework , as illustrated below.

Even-frequency geospheres can be split exactly in half to form even-frequency geodesic domes.  Odd-frequency domes, like the V3 dome here, can't be made by splitting geospheres exactly in half.  You have to choose somewhat less or more than half the faces. A consequence of this is that the basal vertices of odd-frequency domes don't all sit snugly on the ground plane.  Some of their basal vertices lie slightly above the ground plane.  Each vertex can be selected, though, and its Y value set to zero using the 'Add or Edit Vertex' command.

This is the starting point for many things.  Domes can be squashed, elongated. or made egg-shaped via the 'Stretch in XYZ' command.  You can add doors, windows and connecting tunnels to adjacent domes.  Individual vertices can be tweaked for effect — e.g., select the top vertex and raise it with the upwards-arrow key to form a steeple.

See also Workshop and Geodesic Frameworks.
 

Marquee Selection
Select and delete all faces on or below the ground plane
 

Grounded V3 Dome

The completed V3 dome sitting the ground plane


Recframed V3 Dome
V3 dome as a framework of rectangular members

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  © Ligno3D Systems Making the impossible easy.           Updated 05 Dec 2007